New Sim Wish List

Discussion in 'Seasonal Rugby' started by HeathDavisSpeed, Apr 19, 2011.

  1. BoyBlunder BOY Blunder

    7 metres is a particularly shit kick though, especially for a professional. I was never much of a kicker but I could clear it from inside the 22 to the half way line with reasonable accuracy and a decent bounce (so clearing into space). I guess these pitches will be bigger but the kickers will be far far better. Box kicking i could understand but from a designated kicker I'd expect them to be able to clear more than 7 metres
     
  2. Furball G Furball

    Yeah that's what I'm getting at. I'm not expecting every kick to be miles long but in space a player kicking downfield should be able to get more than 10 metres on it.

    Fair enough for box kicking, although I still think the average is a little on the short side.
     
  3. HeathDavisSpeed HT Davis

    He's 6 metres from his own try line, potentially near the side line and you think he should be kicking for a 20m+ territory gain every time? I disagree if that's what you're saying.
     
  4. Howe JHF Howe

    Also the measure is taken from how much territory is gained overall. So the kicker is having to compensate for how deep he's standing (usually 5-10m) and then kick the measured distance past that.
     
  5. BoyBlunder BOY Blunder

    Well during the test match on saturday ill play close attention to how many kicks make it out of the 22. Im not saying he should be able to smash it every time but youd expect more often than not youd clear 7m
     
  6. Howe JHF Howe

    Test match =/= One instance in club rugby. Count on USA v Japan instead
     
  7. BoyBlunder BOY Blunder

    Well we play test matches here so im assuming the standard of the sr championship (of which fung has been one of the leading 15s) is a similar standard to the premiership. And the commentary
    describes it as a decent kick whereas
    I would argue its a poor kick
     
  8. HeathDavisSpeed HT Davis

    If you're in the corner on your try line, how are you going to kick for touch for more than a few metres? The angle isn't there regardless of how good a kicker you are. You're not going to cross-field it into touch given the risk.
     
  9. BoyBlunder BOY Blunder

    Yeah I guess you could be in the corner. You can step out to mitigate it I guess but if thats what it is then its fine
     
  10. Weeman27bob BE Force

    Yeah there's definitely a lot of kicks from tight to the touchline in the 22 that don't go very far.

    EDIT: In the professional game I mean.
     
    Last edited: Jun 10, 2014
  11. HeathDavisSpeed HT Davis

    Look, I don't doubt that the kick distances are shorter than the distances kicked in real life in general anyway. However, I think the sim is reasonably well balanced as things stand and if I increase the kick distance then I'll probably have to reduce the running distances. As I recall, I increased (or improved the likelihood) of kicking longer distances going into this season.
     
  12. BoyBlunder BOY Blunder

    Sim the rugby northern hemisphere stylez

    its only a problem I guess if it disadvantages or negates one style of play
     
  13. Furball G Furball

    Good point well made. Hadn't thought of that.

    Kicks for territory sometimes result in pathetic gains as well though. If you're in the middle of the field the best kickers should be able to gain some pretty decent territory.
     
  14. Howe JHF Howe

    90% of kicks from midfield are either up & unders or attempts to kick behind the back 3 and crowd the defender. Very rarely do pro players actually kick for touch outside the 22 because it's so hard to make it bounce out properly. If anything the realism issue in the sim is that hardly any big kicks are attempted downfield - but I'm pretty happy with that stuff being left out.
     
    Last edited: Jun 11, 2014
  15. Furball G Furball

    Yeah the kicks I was referring to in the quoted post were kicks downfield, not necessarily kicks for touch.
     
  16. Howe JHF Howe

    I think the metres described in the sim commentary is like a 'net gain' of sorts - so we see it say the bloke kicks 10m downfield when really, he's kicked 35m and the oppsition back has run 25m before he gets back to the gain line.

    There's no instances of things like the opposition fullback dropping it or letting it bounce too often which gets him isolated, or the kick bouncing randomly and becoming a 50/50 ball. So it's probably true that kicking downfield is being nerfed as a tactic, but like I said I'm happy with that.
     
    Last edited: Jun 11, 2014
  17. HeathDavisSpeed HT Davis

    Yeah, this is all true. It's certainly simplified in that respect.
     
  18. Athlai JJD Heads

    We may need to consider an extra time option for finals rugby. It's extremely unlikely and I doubt we'll ever need it, but it's probably something we should have in there just in case.
     
  19. Weeman27bob BE Force

    Do substitutions happen at exactly the minute specified or the nearest break in play?
     
  20. Cribbage RG Cribb

    Heath does them manually as the game sims I believe. Only way I can imagine in-game injuries are a thing.
     

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