Discussion in 'GolfSim' started by Escath, Mar 16, 2014.
Both of these things are things I've already thought about and changed.
how about spin ? and bunker play ?
What does Spin add that isn't already largely covered by another attribute?
Doesn't recovery already include bunker play?
Yeah it does. SF is being a morgie
Good progress was made during class today
Loving your work bro
Mental strength has to be one.
I think consistency will fall under that
Things that still need to be done:
Clutchness should be stat. i know its not a real word but you know what i mean
Wtf does Clutchness even mean in the context of golf?
Hitting the key shots towards the end of the tourney I guess? Not worth putting it in though imo
general calmess and ability to play well whilst under pressure.
I don't see what that adds and consistency already covers it a bit.
Yea no need
Type of swing
Home course knowledge
Recovery's already in.
Home course advantage may be a thing. I have got measures in place already to allow it, but we need to see when the tournaments and courses are set for it to be a definite.
Equipment/Sponsorship - How would that work?
The rest are things I don't really think add anything that the other stats don't already include.
I should probably put down what country the tournaments are in so you can give a slight boost based on where they're from? Like say in the rego, your home country and a specific skill you want boosted when they play in that country perhaps?
Just want to clarify that I'm not looking to build Football Manager. I mean, if we really wanted to go into detail, we might as well include height, weight, eye colour, arm span, length of fingers, background, childhood experiences etc. However, that's just not within the scope of this. I want to include stats that have meaning. If you think a particular stat that I've rejected has meaning and should be included, please detail the reasons for it.
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