GolfSim: Feature Suggestion Thread

Discussion in 'GolfSim' started by Escath, Mar 16, 2014.

  1. Escath LE Schaw

    Post your serious suggestions for features here. This is specifically for the suggestion of features to the simulation engine, so don't post suggestions about the format of tournaments and such.
     
  2. Weeman27bob BE Force

    A putting success rate output.

    e.g.

    The Open - Bruce Force - 74% putt accuracy
     
  3. Escath LE Schaw

    Unfortunately this isn't something that can happen with any real meaning for now.
     
  4. HeathDavisSpeed HT Davis

    Yeah, stats are always good (drive length, FIR, GIR etc. etc.)
    Post count variability for player ability
     
  5. Escath LE Schaw

    I've got plans to add stats, but it's not something that can be done immediately.

    I've already got something in place so that if post counts become a thing it can be added really easily.
     
  6. Benny BS Read

    Physical attributes + skill made from the same points allocated at sign up so you can be a happy Gilmore pre chubbs Peterson or have a gun short game but lack distance off the tee etc.
     
  7. Escath LE Schaw

    I've thought about it and I might rebuild parts of it so that stats can be included. Which stats do you think are really important and which would be nice to have but not vital?
     
  8. HeathDavisSpeed HT Davis

    Drive distance, fairways in regulation, greens in regulation, length of putt, number of putts.
     
  9. Escath LE Schaw

    Somewhat related question.

    Currently we've decided on 4 attributes: Drive, Approach, Putting and Consistency.

    Is this enough?
     
  10. Gazza GJ Weaver

    Heef is pretty much bang on for the stats part, think it would be a tad harder to incorporate physical abilities though, post count should defs happen though
     
  11. Escath LE Schaw

    I'm not entirely sure how physical attributes would affect things either.
     
  12. morgieb MC Burridge

    I guess a bigger guy might have more power in his strokes?
     
  13. Escath LE Schaw

    But why not just have a Power attribute, if that was desired?
     
  14. Gazza GJ Weaver

    Yeah exactly, it gives the image that people with higher power would be generally bigger than people with low power, not that it's entirely true but it would do
     
  15. 99* JJ Ritchie

    Maybe have a drive and approach attribute for Woods, Irons and Wedges?
     
  16. Escath LE Schaw

    I've decided to split drive/approach/putting into power and accuracy for each.
     
  17. Gazza GJ Weaver

  18. Jabba HJ Bots

    Should allow people a skill rating for every club to represent how players favour certain clubs
     
  19. KickATinAlong IA Ryabovol

    Can understand a power/accuracy for the drive and approach, not so for putting though. Putting power isn't really a thing, is it?
     
  20. Speirz DG Speirs

    Recovery should be in there IMO.
     

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