I'm thinking for outfield players... Attack: Shot Acc. Shot Pow. Passing Vision Handling Defence: Checking Positioning Blocking Tackling/Stealing General: Speed Balance/Agility Aggression (For fights, penalties, enforcing) Strength Stamina/Fitness
Ok for GKs I've come to: Glove (speed and accuracy etc) Stick (see above) Blocking (for more general version, and diving etc) Positioning (moving to cut down angles and shit on breakaways or penalties) Balance/Agility Stamina Thoughts? Pretty happy with the stats for both types of players, I think they give a decent amount of input, while not over doing it and making the sim a bit too crazy.