I'd volunteer to broadcast some games too, depending on what is involved. Don't work Friday, and at least for the Cnuts games there's been interest in morning starts for games.
It's very easy, takes like 30 secs I also support the removal of sub-provincial at the moment. Even splitting England to add to it would result in really unbalanced teams, pointless now imo.
It's pretty easy, generally speaking. You need to have a PC. I have issues with it because I can't broadcast on my Mac and my PC takes about half an hour to boot up and then spends another half hour updating the virus scanner before the computer is useable.
How easy/difficult is it for you to just do a mass simmage once everyone gets lineups in then just dump them on us and go "here you go guys, get broadcasting?"
Easy with games with no subs. Takes about 5-10 minutes at most to sim a reserves game. Games involving subs take quite a bit longer.
Do you have it on the wish list to automate subs? Just rule out all orders like (replace whoever is struggling out of the back three) Just make a simple number 19 comes on for the 6 after 60 minutes.
The only way I can work out to automate subs is to make the team submission sheet much, much more complicated. It's hard enough to get people to submit team sheets as it is without making things for complicated.
How much more complicated, could you post how you think a submission form would work? It was only recently I realised that they aren't automatic. Don't really have a PC these days, I'm afraid I use a chromebook (that also has Ubuntu on it)
I also don't see why it needs to be complex. Just tell them to put in the format player x replaces player y after z minutes and don't allow any complex substitutions.
Because to automate the substitution, I need to write the code to deal with the substitution and because of how the sim has been built, it's not as simple as you're suggesting. I posted what would be needed somewhere already. I'll see if I can find it.
I have programmed a game in my life and I believe there is a coding solution that will keep the input simple for selectors ( and yes what you posted is onerous sp? ) You can create those ten minute line ups yourself with a small sub routine based on a small amount of input. Bill gates could do it
Here is an offer for you. I will create a small spreadsheet powered by a visual basic macro that will put all the teams into the ten minute chunks based on the example you gave before. The sequence will be 1) Selectors will nominate their substitutions in the format Player X replaces Player Y after Z minutes 2) You will use my automated spreadsheet to input the information and spit out an output sheet that gives the teams in ten minute chunks. 3) You will cut and paste that information into your simming spreadsheet. Let me know if that works for you, Hurricane
I think I've come up with a better idea. All substitutions would need to say is Name Position Time As in player name, what position you want them to come on the field in and at what time of the game (to the nearest 10 minutes). I think this could be a more elegant solution. Watch this space.
By jove. I think I've cracked it. Only took about 20 minutes to get something working. It'll take a while longer to tidy it all up, but that might just be the back broken of the most tedious part of the sim.
So the remaining issues will be with injuries and if anyone wanted to make tactical substitutions (e.g. bring Phlegm on at full back and move Furball to the wing). My new fix won't solve those more complicated situations.