The "Something can't get over 5 levels ahead of the rest of your team" clause still applies. So about the most he can get is a level 32, of which several already exist. And it'll have 1 OK pokemon and nothing else as support.
Hmmm, okay Can deal, I guess. Just feel sorry for the blokes who average like 121 already and get no handouts. They go from being the mid range team to equal worst - while the best still remain the best.
The midrange is teams like Me, Baxter, Hunter, Escath, Chewie (125ish teams, lowest without a handout was 123 IIRC), who aren't suffering hugely but haven't hit the evolutions quite yet, which shouldn't be too suffer for long, and some are doing fine. We'll see at the next round of fighting but first, it's been forever since anyone got any new 'Mons. The top end was about 135ish. Worst comes to worse, I can balance them too.
May have definitively lied about this. Was in a bad place for a few days and since then have been pretty much locked down by midsemesters, which end Saturday Expect something by Monday night. If I haven't, annoy me until something happens.
And another thing, I should've posted a week or so ago (Came up with it then CHANGING THE SYSTEM-TRAING AND CATCHING Basically, I have the intention to move it onto Escath's system combined with mine. By default, you catch but I'll post up the wild lists for each route, and you can choose what you would/wouldn't catch. Then I'll randomise your encounter and if it's something you want to catch, you catch it and if it isn't, you train on it instead. Would require more work from me (I'm fine with that, now midsemesters are over) and more interaction with you, but more work from you guys Sound good? Oh, and if you don't submit anything, I'll just use the old system for you for simplicity.
OK, I've got a couple of free hours. I'll chuck about 4 routes up (When I'm next going to stop for something non-route based.
Didn't take as long as I thought it would, here we go. After the gym, you decided it would be prudent to head north, as that's where they next gym is. After crossing a route with no wild Pokemon, but a desert, which you really do not want to cross if possible, you finally find a route with Pokemon on it. Many of them wouldn't have been found here a few years ago, but the cold climate up north caused mass migrations, as well as the inexplicable appearance of a few others PERCENTAGES- Machop-20%, Zangoose-15%, Seviper-15%, Spinda-10%, Numel-10%, Spoink-10%, Swablu-10%, Minccino-5%, Kecleon-5% After crossing the new route, you see the town up ahead, but unfortunately, you encounter your greatest weakness in front of it-several small ledges. Refusing to climb these, you head north, noticing a Mountain that looks unclimable, a cave system and closed Gondola. You decide to explore the steaming cave system, and find some nice surprises PERCENTAGES- Slugma-10%, Darumaka-10%, Torkoal-10%, Golett-10%, Roggenrola-10%, Numel-5%, Koffing-5%, Grimer-5%, Machop-5%, Charmander-5%, Cyndaquil-5%, Torchic-5%, Chimchar-5%, Tepig-5% Larvesta-3%, Larvitar-2% After this, the Gondola is still closed, and the Caves don't lead anywhere. You head back towards the Desert, deciding further north is the best option, and notices some lakes, where you may fish if you so choose CHOOSE 1-FISHING or DESERT PERCENTAGES- DESERT- Trapinch-15%, Cacnea-15%, Baltoy-15%, Sandshrew-10%, Sandile-10%, Vullaby, 5%, Rufflet-5%, Scraggy-5% Elegym-5%, Hippopotas-5%, Maractus-5%, Skorupi-5% FISH- Magikarp-50%, Goldeen-15%, Barboach-15%, Basculin-10%, Finneon-10% In the end, you all have to cross the desert anyway, and after heading along the route on the other side, you find the climate is much, much cooler, covered in snow in fact. Welcome to the Tundra. After crossing this route, you find the first accessible town in ages-Fuckingfreezingville PERCENTAGES-Snover-15%, Swinub-15%, Snorunt-10%, Vanillite-10%, Cubchoo-10%, Smoochum-10%, Cyrogonal-10%, Sneasel-10%, Delibird-8%, Beldum-2% I think that's everything I can sim before more planned shit occurs What do people think's a fair time limit? Going to say 3 days and see what happens after that. For now, if you object enough I'll change it.
May as well chuck my own stuff in the thread and offer a template at the same time 112 Machop-20%, Zangoose-15%, Seviper-15%, Spinda-10%, Numel-10%, Spoink-10%, Swablu-10%, Minccino-5%, Kecleon-5% CATCH NOTHING Fiery Pass Slugma-10%, Darumaka-10%, Torkoal-10%, Golett-10%, Roggenrola-10%, Numel-5%, Koffing-5%, Grimer-5%, Machop-5%, Charmander-5%, Cyndaquil-5%, Torchic-5%, Chimchar-5%, Tepig-5% Larvesta-3%, Larvitar-2% DESERT Trapinch-15%, Cacnea-15%, Baltoy-15%, Sandshrew-10%, Sandile-10%, Vullaby, 5%, Rufflet-5%, Scraggy-5% Elegym-5%, Hippopotas-5%, Maractus-5%, Skorupi-5% 113 Snover-15%, Swinub-15%, Snorunt-10%, Vanillite-10%, Cubchoo-10%, Smoochum-10%, Cyrogonal-10%, Sneasel-10%, Delibird-8%, Beldum-2%