History Mafia Game Thread

Discussion in 'Forum Games and Activities' started by Escath, Oct 21, 2013.

  1. Athlai JJD Heads

    Na it was imba.

    These are themed games, and when the theme is to be obscure, having unusual roles means we have to rely on our abilities in a conventional manner. If those abilities are going to be hokum and there is no reasonable in game explanation for that you will see errors like mine. I don't think anyone else would not have tried to lynch Howe after getting a one use detective ability that says he is a specific character and a conqueror nonetheless.
     
  2. Himannv LV Himann

    Dat Cleo Antony QT. :lol:
     
  3. Escath LE Schaw

    Conquerors

     
  4. Escath LE Schaw

    Town

     
  5. Escath LE Schaw

    Scientologist

     
  6. Escath LE Schaw

    Well according to your definition of a theme, your character should have had none of the powers you had, therefore you would have been able to work out that things aren't taken as literally as you thought.

    Imo, Alexander's abilities were actually much more thematic than Arthur Conan Doyle's.
     
  7. Athlai JJD Heads

    Agreed, for a theme my role was fairly nonsense, it was the ability to utilise a conventional detective/cop ability that allowed my role to make some sense.

    Mafia isn't a game where you are supposed to know absolutely nothing. Rules/themes and roles are almost always universally known. In this game it wasn't the case and it made it fairly imba. I'm a proponent of themes that can span timelines and bend characters to be a little obscure, however introducing powerful roles affecting abilities that don't seemingly have a basis in a "theme logic" just gives us no hope of guessing it.

    There is no question in my mind that Alexander the Great having an ability to make people look identical to him without their knowledge is an imbalanced role in a historical game. There is no way any player can predict that he would have such an ability.
     
  8. Escath LE Schaw

    You're being so salty about something in a game of mafia not being "conventional", which makes no sense to me because the most praised games here are the ones that are unconventional. Just admit that you made some assumptions that turned out to be incorrect and due to the way you, town and mafia played it out it ended up working out badly.
     
  9. Athlai JJD Heads

    I certainly did make assumptions but I don't think I could have played it any differently in retrospect.
     
  10. BoyBlunder BOY Blunder

    Missed off the bit where I died if anyone mentioned scientology or any variant in the thread.

    Never thought I'd win that at the start but got pretty lucky in the middle with the whole Arheiner/GF thing
     
  11. Mousey AJ Son

    Well played Blunder. Had everyone totally fooled. Convincing win.
     
  12. BoyBlunder BOY Blunder

    Was their no dead chat?
     
  13. Mousey AJ Son

    lol.
     
  14. BoyBlunder BOY Blunder

  15. Mousey AJ Son

    But nah, not that I'm aware of.
     
  16. Arheiner SIA Yates

    So did I get converted to Scientology, or was Blunder just BS guessing I was Alexander? Assume it had to be the later

    Also, :lol: at that QT.
     
  17. BoyBlunder BOY Blunder

    I guessed that you were ATG as my night action but then failed to convert you for some reason. Still was told my guess was right
     
    Last edited: Nov 16, 2013
  18. Escath LE Schaw

    Mafia were unconvertable.

    In standard play cultists often die if they try to convert a mafia, but I thought I had placed a significant enough restriction on conversion and communication for that to be required.

    Of course, it didn't matter because everyone decided to just give him their identities for free. :laugh:
     
  19. Starris ER Starris

    and it's not like you didn't warn us!
     

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