Frozen Mallet Item Cost - Now 655 (down from 835) Now builds from Ruby Crystal, Giants Belt and PickAxe Phage Item Cost - Now 500 (down from 590) No longer gives 200 Health Now builds from Cloth Armor and a Longsword Now gives 20 Armor Old passive "Icy" has been removed New Passive - Rage: Basic attacks grant 20 Movement Speed for 1.5 seconds on hit.Kills grant 60 Movement Speed for 1.5 seconds. this interests me
Generally dont give a shit about NA and EU LCS because the standard isn't improving but will watch the NA super week tomorrow. Like I'd been watching the odd game but not sitting down watching a whole days play like I did in spring split.
Blitz is so OP at low levels it's not funny. Noone is decent at dodging hooks, then your e smashes them in the air, plus you have a steroid, plus you have random lightbolts hitting them, plus you have a damage-giving aoe ult that gives a small silence and has a tiny second cd. Who needs an adc?
Lolpro got a guide competition worth only $25 per best guide on each champion Siff im giving them my ideas to use in lcs
Cringe-worthy post for many, I know, but isn't Teemo a pretty op top-carry? His E means that you can stack him with AP and it also helps him hit pretty awesome damage. Assuming you bought a Nashor's Tooth, you'll have really decent AS too, and then there's his silencing Q. Of course, you'd have to play top, due to range issues in bot, but essentially a well-itemized Teemo can hit his Q, auto-attack a few times, and have most champs down to really low hp before they can even auto-attack him. And if anything goes pear-shaped, he evacuates fights via mushrooms. I've done a fair bit of relative stomping with him recently. Jax/Yi level.
bot is closer to dragon. Sending your 2 men bot offers dragon control in terms of doing it and stopping them doing it. If a team captures dragon early game it is a massive boost to their build paths as it is 800gold dispersed throughout the team. Teams in competitive play send their duo top sometimes to avoid having to lane 2 v 2 when they are disadvantaged but the aim is to capture top tower to either a) offset the dragon the other team may take OR b) the bot tower the other team may take. If you can get top tower and not lose dragon or bot tower you are up alot in terms of gold and map presence
Now I know why ez is such a high priority adc in korea Arcane shift ashe ulti, flash gragas ulti, rengar slows me but hey my arcane shift is back up I'll just go over the wall
I think alot of people dont even think about this game they just play Like if you have a kassa vs gragas that kass isn't going to win, then when there team rotates mid kass has 0 wave clear to hold off the pressure. THATS WHEN THE JUNGLER SHOULD COME HELP. Jungling isn't about always getting kills it's about making sure your lanes can scale into the part of the game they need to get to to be effective. Kass needs to get a mana pool and either ap or hp which is around the 25 minute mark in a losing lane and you need help otherwise you'll never get to that state without losing towers or cs
They need to have an honourable dismissal type system. If your team is fucking terrible and dying left right and center why should I have to play for 20 minutes just to surrender, I've got better things. Especially when you can tell your team has no hope in hell of winning like your adc is just autoing the creeps shooving teh wave vs fed players
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